What I have done before

I’m working on my game already 2 years. First year I spent for studying and making simple clones of classic games(Arkanoid, Tetris and e.t.c.). Next year I made 3 games.

First, Space Infinite for Android. In this game you create your spaceship from different parts(lasers, shields and e.t.c.). And then, you try to destroy enemys with this ship. It was just implementation of idea, but this is very good experience for me. You can find it here: https://play.google.com/store/apps/details?id=ru.catinbank.spaceinfinite

Next, 32 Screams of Pain. It was game for Lowrezjam. In this jam developers were making games with resolution 32x32. This is interesting desigh experience about how to place all game objects to this small square. You can find all games here:http://jams.gamejolt.io/lowrezjam2014

And the last one, Tremble Infinite. I released it yesterday. This is remake of old PC game Death Worm. I created it because I just like this mechanic. Game: https://play.google.com/store/apps/details?id=ru.catinbank.tremble_android

Now I think, I’m ready to make something bigger, and something more meaningful.